There is often a single page that is downloaded, with a JavaScript file that builds up the actual page (hence the term single-page application). When we talk about client-side rendering, we generally refer to an application or website that uses JavaScript running in the browser to display (render) the pages. This results in more bandwidth and gives the user the feeling that the page is loading slower than it actually is. The downside of server-side rendering is that the pages often have only basic possibilities of interaction with the user, and when the content changes, or the user navigates to another page, they have to re-download the whole page. The content is ready to be consumed, and the client (in this case, the search engine) does not need to run any code to analyze the page. It works great with indexing by search engines and with sharing on social media. The benefits of server-side rendering is that the generation happens on a server, making it ready to consume in the browser once it's downloaded. On this server, web pages are created (rendered) and the output of that rendering (the HTML) is sent to the browser, where it can be displayed directly. The IDE can help here – it allows setting breakpoints that don't block execution once hit, but produce logging statements instead.When we talk about the server-side rendering of websites, we generally refer to an application or website that uses a programming language that runs on a server. However, there's no such ability for third-party libraries. We can add debugging statements to our program's sources. It may be a challenge to nail it down, especially while working with new code. Sometimes we know that there is a race condition in the application but don't know where exactly it is.
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